Jason Sheehan
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The pseudonymous Reed King's new novel is a loopy, violent, funny Technicolor road trip across a post-apocalyptic America. There are robots, talking goats, and even the occasional lone songbird.
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Elvia Wilk's new novel follows a group of aimless young people in Berlin, working, going out, coming home — until something happens that brings about a cataclysm. But is the aimlessness intentional?
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Seanan McGuire's new standalone novel stars twins: Roger is good at words and Dodger is good at math — and both of them find themselves caught up in a shadowy alchemical plan for world domination.
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Caitlin Starling's tense new horror novel follows a desperate young cave diver who's lied her way into a job on a dangerous planet, and the supervisor who may not have her best interests at heart.
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Salvatore Scibona's new novel is a generational saga, an epic of Vietnam and other places rendered in language that makes even simple things sound mythic. But first, a boy is abandoned at an airport.
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Don Winslow's sprawling, operatic epic about the War on Drugs has some flaws, but it does the same thing Shakespeare's histories did: It simplifies current events into messy, bloody, gripping theater.
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Irvine Welsh catches up with Renton, Begbie, Sick Boy and Spud — now middle aged and gone their separate ways — for what he says is the last installment in the Trainspotting saga.
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Our occasional series about storytelling returns with a look at Red Dead Redemption 2, which inverts one of the biggest tropes in video games — the Power Curve. There's no leveling up here.
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Our occasional series on storytelling in video games returns with the most intentionally literary game we've ever looked at: Walden, A Game, in which you play as Henry David Thoreau (yes, really).
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Kim Stanley Robinson's new book kicks off with a murder on the moon — which sounds exciting, but Red Moon spends too much time wandering off on digressions about science, technology and politics.